Let's build a game.
Projects
2018 - 2019
Narrative Designer
Hekate Entertainment
Helped the indie studio ideate a post-apoc world inspired by Fallout, designed quests, built out a faction, and advised them on gameplay considerations.
Game was not released.
2021 - 2022
Narrative Designer
Voodoocado
Designed quests based on the world lore of Theeldor, an RPG based in the real world. Iterated over the player onboarding experience and contributed to the overarching narrative.
Launched on Google Play in 2023 to 1K players.
2023 - Present
Community Volunteer
Under NDA
Helped studio build their online community, assisted community manager with coordinating playtests for 1000 testers, answered FAQs and troubleshooted player problems, supported game channels from game launch until discontinuation.
Launched on Netflix Games in 2024 to over 100K players.
2025
Narrative Designer
Another Day
Producer, Level Designer
Bats with Cars
Narrative Designer
Dead Bells
Wrote the script, world lore, and dialogue including designing boss encounters, player progression through the levels of a clocktower steeped in mystery, and hidden notes for the player to find.
Available on Itch.
2025
Drafted the narrative and dialogue for a visual novel game where the player is stuck in a repeating loop. Prototyped a post-jam version in Renpy for the team.
Available on Itch
2026
A small team experimenting in Godot created a short arcade-style game where you are a crossing guard in a city of bats.
Available on Itch
Jams